Which is a better driver for shotcut geforce gameready or geforce studio


Nividia says geforce studio is a better driver to use for video editing, but I find that it runs out of memory when editing, but geforce gameready does not.

I tried searching the net, and the Shotcut forum, but found nothing on this.

I have just begun video editing, and bought a new asus Tuf Dash F15 with 16 gb ram and Nvidia geforece rtx 3060 6 gm vram.

The settings that I use for both are as under -
preview scaling 360 p, proxy with h264_nvenc.

Am I doing something wrong? Is there some setting I am missing?

One more thing, I find that when using the geforce studio driver, it does not pick up Shotcut to optimise, but does pick vlcc.

I am asking this question, just to ensure that I get the best out of my laptop.

All help will be gratefully accepted.

Sugandha Johar

A similar question was asked by @DvS (with no real response) here

I suppose the answer is “try both and use whichever one works best for you”.


I was planning to do just that, but thought to check if someone already has an answer.

Sugandha Johar

You may get a response by asking the question on the NVIDIA forum: https://www.nvidia.com/en-us/geforce/forums/support/

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