Actually, that was always available with the Mask filter. I’ve been playing around with this updated Mask feature and the “Mask: Simple Shape” is actually the same as the previous “Mask” filter. What the “Mask: Apply” feature does is allow you to do certain kinds of Mask effects without having to use a second video track.
So to use your example of selectively darken or brighten a spot what you previously had to do was create a second track and place a copy of the same clip above it. After selecting the second track’s clip you would apply the Mask filter then follow it up with the Brightness filter. After adjusting the brightness you would go back to the Mask filter then pick the shape, placement and even keyframes that you want to apply the spot.
Now with the “Mask: Apply” filter you can do it all in the same one track. So what you only have to do is go to the clip you want to selectively darken or brighten, first pick the “Mask: Simple Shape”, then pick the Brightness filter, make the adjustments on it and finally pick the “Mask: Apply” filter. So basically, in order to do certain Mask effects on one track the effect you want has to come in the middle of Mask: Simple Shape or Mask: From File and Mask: Apply filter.
So the order from up to down on the filters list to do a Mask effect on one track is:
- Mask: Simple Shape filter OR Mask: From File filter
- Effect filter
- Mask: Apply filter
Very useful addition as it helps keeps things nice and tidy on the timeline plus speeds the workflow a bit more. I’ve also been experimenting with the Mask: From File filter and that’s very cool as well. It allows you to do things such as split screens much easier than before and does offer a second way of doing transitions although dissolves are not available and manual audio editing would have to be done in order to transition the audio as well. Still, this new Mask update really opens up the possibilities and makes Masking much easier than before.
Another thing Austin, I tested this beta’s new Ut Video lossless preset that uses the yuv422p format. The file came out about 40% smaller than the previous Ut preset that used RGB and the rendering time was considerably less as well (about 60% faster). Is that your experience with the Ut lossless using yuv422p as well? I also tested out this beta’s UT preset from the Alpha channel preset and the file came out about 10% bigger than the previous Ut lossless preset with only slightly longer rendering time.