Shotcut version 24.06.26
Windows 10
BUG 1: By speeding up one track, the others under and above disappear.
BUG 2: By setting a marker with “M” it comes shifted by one frame from the play head.
BUG 1: By speeding up one track, the others under and above disappear.
BUG 2: By setting a marker with “M” it comes shifted by one frame from the play head.
You probably have Ripple All Tracks turned on.
I do not reproduce this. Maybe you are zoomed in on the timeline and they do not quite line up?
BUG 1: Yes, Ripple is on! However, I didn’t have this behavior before updating. It was easier, when the other tracks just got cut by the length of the sped up track and not just deleted. I have a static image above all tracks, when the other track is sped up, the static one gets deleted. What’s the point of all that?
Otherwise, I have to untoggle and eventually toggle the Ripple delete button and split all overlapping thracks manually, so they remain synchronized. It means more work and has no sense.
Please, let me know, which last version didn’t have this behavior, so I can go back to it?
BUG 2: The marker comes shifted, when a track is splitted (“S”) and the play head is on the split, which I want to mark for a chapter.
Related to these issues. Posting these so you can see some of the history:
Any release prior to 24.06.26 would have the prior behavior.
I do not reproduce that. What am I doing differently in my test?
Many thanks for your suggestions. I’ll have to adapt to the new feature, I’m afraid.
As for the marker shift, I had this problem in the latest version. Now I downgraded it to 24.04.28 and it’s all fine now.
Thank you again!
You do not need to turn ripple mode on to use actions that inherently ripple such as Ripple Delete and Cut. However, you may need to toggle Ripple All Tracks.
Spilt now operates across multiple selections and groups as well as new Split All Tracks At Playhead action.
This is a helpful feature indeed! Thank you!
I have also just experienced the marker off by on frame issue.
I believe it is related to the newly introduced time formats, as it only happens in non integer project framerates (ie: I can reproduce it in 29.97 but not 24 or 30)
here’s a demo with only a color clip in a new project