Looking super, @musicalbox!
I hadn’t realised that. How is it different?
Hmmm… I spoke too fast when I said that. I realized today that in the previous method I used the Crop: Rectangle filter AND the Mask: Simple Shape filter
It’s the Mask filter that is different now. Remember those inaccurate and frustrating sliders?
Oh yes…
OK, but “Glaxinamate” is a suggestion, it’s not integrated with Shotcut like OpenShot does with Blender, it could be
Enve Inkscape
Blender although very light!
I think you’re going slightly off topic here.
This thread is about a method to manipulate simple shapes and text and achieve animated lower thirds and/or banners in a way that is easily repeatable (template/filter-set).
I don’t see what rotoscoping and complex masks have to do with this
Sorry , I got it… when you “open another” from the menu and select “animation” and “save,” then in the “properties” tab, you can now “press the edit button,” and Glaxnimate opens. Good heavens!
That’s why Shotcut is so bloated in MB; it’s not just “Whisper” that made it fat!
@Hudson555x well, this is embarrassing…
When I read @SEMERENDO.cr’s report saying that those 2022 presets didn’t work for him I wasn’t home and couldn’t immediately test them on a recent version. I assumed it was because one of the old 2022 filters was incompatible on v25.04.
When I got home and tried the preset on v25.04, I guess I didn’t think of pressing Play. I just checked the filters and saw that the Mask filter didn’t show any of the keyframes that should have been present.
On v25.04
On v22.12
Turns out that the old version’s keyframes work correctly on recent Shotcut versions. They just don’t show up in the panels.
Thanks for your help @Hudson555x
I hope I learned the lesson here and that I won’t be so hasty and sloppy next time
Hi,
How can we optimize this for 4K?
Hi,
1- The Mask: simple shape filter used in this filter set, has been modified in version 23.05. Masks created with an earlier version cannot be modified easily.
2- As @Austin explained in your other thread Fhd to Uhd, 4K(3840x2160) = 1920x1080 x 2
So, all the values of all filters and keyframes are multiplied by 2.
Here’s the version 4k-30fps:
AniBanner_Cente_4K_30fps_7s.txt (3.4 KB)
Thank you. @SergeC