The bird you can see has no opacity!
But this occurs, if I copy/paste e.g. the next part (it’s a “feet part”) after the two “bird parts” into the track. This “feet part” also has no opacity, but a mask filter (simple form) with that “Pos/Size” filter. But it also happens, if I use the “Pos/Size” filter with a mask filter (simple) and I resize the part. It gets at once an opacity…
And that is not recoverable! It needs a restart of Shotcut and the opacity is gone.
All clear? I fear not…
Yes, yes, yes! Seems so! Very strange!
The hard thing is, that after a restart of Shotcut it SEEMS that all again is fine, but that isn’t! As I made a test video of my current video with minimal codec, the opacity wasn’t present in the project, you know what I mean<?>, but in that test video.
Currently I’ve made extra tracks only for parts which are blended…
But I have in different parts different blend modes…
I will see…
Yes yes yes.
But, in my case I couldn’t notice it at once. First after I resized a part, on a track with one part with “Blend Mode”, which had “Size/Pos” filter.
And, in addition, this false (may I say so?) “Blend Effect” was gone after a restart of Shotcut, but only in Shotcut. In an exported test video it was still there.
This behavior, to me and IMHO, is not a very important bug, because you (ok I) can use separated tracks for parts with “Blend Mode”. But<!>,
the performance for the playback in the editor is really, and I may say so, a PITA. In my latest video, there is a part, whit only two active tracks. But with several filters, and especially the “Mask” filter. And that got a “Dia Show” with each second a part of the sound…
(And I had also and again a look on the workload from my CPU: only 30%.)
And there are SO MUCH possibilities with Shotcut…!