I have been using this html5 animation toolkit (http://wickeditor.com/) to create animations that can be exported as HTML.
When I place the animation in the timeline using HTML overlay, the timeline of the animation goes haywire. I understand that this is expected (https://www.shotcut.org/howtos/tumult-hype/):
Sure, Shotcut will let you drop in an animation, but the timing will be messed up without some integration - specifically the integration of time. Without it, the animation will appear to start at some random time or stuck on the last frame while previewing. Upon encoding, the time between frames will not be smooth because encoding does not operate in real time. Some times between frames may be too short or too long depending upon how fast rendering and encoding occurs.
So, now there are two things that I’d like to find out about
- Is there a way to integrate the timeline with Shotcut, like there is for Tumult Hype? Right now, I import the animation into a new project, export the video and then import the rendered video in my project to use the animation usefully.
- If I export the animation from Wickeditor using a transparent background, when overlaying the background becomes black. Is there something I can do about it?
The source code of the Wick Editor is on GitHub; not allowed to paste more than 2 links here.
Any help will be appreciated.