Separates the red, green, and blue color channels by offsetting them horizontally and/or vertically.
Neutral areas such as white, gray, and highlights split into distinct red, green, and blue bands, making the effect immediately visible.
The filter is a spatial color offset, not a depth or stereoscopic effect, even though it can resemble a glasses-free “3D” look.
With both parameters set to 50.0%, the filter is neutral and produces no visible change.
Parameters
Horizontal (0.0 - 100.0%)
Controls horizontal separation of the RGB channels.
-
50.0%
Neutral position. All color channels are aligned. -
Below 50.0%
Red, green, and blue channels separate horizontally in one direction.
White or light areas split into three vertical color bands. -
Above 50.0%
Channel separation occurs in the opposite horizontal direction.
Behavior note:
- The farther the slider moves away from 50.0%, the greater the distance between the three color channels.
- Image geometry does not move; only color channels are displaced.
Vertical (0.0 - 100.0%)
Controls vertical separation of the RGB channels.
-
50.0%
Neutral position. All color channels are aligned. -
Below 50.0%
Red, green, and blue channels separate vertically.
White or light areas split into three horizontal color bands. -
Above 50.0%
Channel separation occurs in the opposite vertical direction.
Keyframes
Both parameters can be keyframed.
This enables:
- Gradual appearance or disappearance of channel separation
- Animated color drifting
- Glitch-style pulses or oscillations
Parameter interaction
- Horizontal and Vertical offsets are independent and cumulative.
- Using both produces diagonal RGB separation.
- Increasing distance between channels increases color visibility without changing luminance placement.
Visual characteristics
- White and light areas split clearly into red, green, and blue components
- Colored fringes appear along high-contrast edges
- Apparent loss of sharpness due to channel misalignment
- Strong visual effect even at moderate values
Recommended use cases
- Stylized chromatic aberration
- Glitch or digital distortion effects
- Text effects
- Visual emphasis on movement or impact
- Abstract or experimental visuals
- Transitions and visual accents
Limitations
- Does not create real depth or stereoscopic 3D
- Can severely reduce readability of text and fine detail
- No control over individual channel distance or order
- Effect strength is resolution-dependent
