Questions About Audio Use in Shotcut
I have become somewhat familiar with Shotcut since I decided to make it my video editor a couple of months ago.
I have some questions about how Shotcut uses and processes audio, and would like to pick the brains of all of you here on the Forum.
How I Intend to Use Audio in Shotcut
I am preparing to launch one (and eventually several) YouTube channels.
A couple of those channels are going to involve recording two audio sources – one on my mirrorless camera (which will be the back up audio); the other, main, audio channel will be recorded either on my computer (via a digital audio interface), or straight into a digital recorder.
So, I will be mute the back up audio, or get rid of it, and import the main audio source into Shotcut and sync it to the video.
My preference is to use .WAV files, rather than .mp3, for the main audio source, because of the better quality of .WAV files.
My Questions about this Are:
If I use a .WAV file for the audio, rather than using .mp3, will the far bigger size of the .WAV file increase the rendering time of the video, in comparison to the rendering time if I use .mp3 for the audio?
To satisfy my curiosity, and related to the question above, as well as being another way of looking at the same question, how does Shotcut treat audio?
Does Shotcut retain the container of the audio source for processing (rendering), and process the audio and video in parallel, or does it subsume/combine the audio and video sources to create the final, rendered video?
- If it is advantageous to use .mp3, does using .mp3 introduce a few extra milliseconds into the audio track, which can happen when importing an .mp3 into a DAW (N.B. this does not happen if recording .mp3 within a DAW)?
As always, if there are any other considerations I should take into account, please let me know.
Thanks for any replies.