Problems with pitch compensation

When I try to speed up a video with audio by e.g 1.3x with the pitch compensation enabled, the audio quality suffers by a slightly robotic reverb. Does anyone else have this problem? Is there a way within Shotcut to make it sound natural?

While we have made improvements in this recently, I would say that the pitch compensation still has some echo when used on pure voice audio. For music or background sounds it works really well.

The library we use is called “Rubberband”. There is a demo application here that you can use to see how the library works for your specific audio:

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