This will be a short beta to release fixes for the past couple of versions by the end of February.
Fixed black or green bottom bar on Windows with HEVC video and Settings > Preview Scaling > Use Hardware Decoder plus preview scaling (broke in v26.1).
Fixed crash when adding very long video to Timeline with Qt 6.10.1 (broke in v26.1).
Fixed crash in the RGB Shift video filter (broke in v25.12).
Fixed crash on various enabled Playlist actions with nothing selected:
GoTo
Move Up
Move Down
Add Selected to Timeline
Add Selected to Slideshow
Sort By Name
Sort By Date
Fixed Show In Files for a reverse job.
Added support for the underline and strikethrough options in the font dialog for the text filters.
Added a search field to Subtitles.
Added hold Alt while clicking Mute and Hide on the Timeline track to toggle all of the other tracks.
Added hold Shift with the mouse wheel to zoom in and out on the player.
Added Playlist > Log Event (Shift+E) to append a 6 second clip (±3 secs) at the current Source player time.
Improved the performance of Timeline and Keyframes waveforms rendering.
Changed mouse wheel behavior for the Video Zoom video scope:
The wheel alone (no modifier key) now scrolls vertically.
Hold Ctrl to zoom.
Hold Alt to scroll horizontally.
Removed Settings > Player > Deinterlacer > Linear Blend (obsolete, removed in FFmpeg).
Эта версия “%1” не совместима с версией Windows, работающей на этом компьютере. Проверьте сведения о системе, а затем обратитесь к издателю программного обеспечения.
This version of “%1” is not compatible with the Windows version running on this computer. Check the information about the system, and then refer to the software publisher.
Maybe you are not running the minimum version of Windows 10 (published on Download and FAQ pages) or you chose the wrong download for your CPU model (for example, ARM instead of Intel/AMD).
I exported a couple of videos that I had made in a somewhat older version (25.10.something, I think) with the beta and had no problems. Windows 11 25H2, GPU effects enabled.
Curiosity comment/note (not a complaint): with hardware decoding enabled for preview, the hardware decoders in both my GPUs (RTX 3060 that’s used for GPU effects and the integrated Intel GPU in my CPU) showed zero utilization, even though both are supposedly capable of decoding my source files (10-bit 4:4:4 HEVC), and when I play any of the source videos using MPC-HC from K-Lite Codec Pack, it does use the 3060’s decoder. I didn’t turn on hardware decoding for the export.