Open Other > Network

Opens a network-based media stream by providing its URL.

This feature is used to receive and play streams, not to broadcast or stream to others.

What a network stream is

A network stream is audio/video data transmitted over a network using a streaming protocol instead of being stored as a local file.

Common examples include:

  • Live streams (TV, cameras, radio)
  • Network cameras
  • Media servers
  • Test streams
  • Local network streams (LAN)

Shotcut uses FFmpeg to open and decode these streams.

What this feature does (and does not)

It does:

  • Open and play network-based audio/video streams
  • Treat the stream as a live or linear source in the Source player
  • Allows recording the stream using the Export panel; however, this is a transcode operation. Shotcut cannot directly save streams.

It does not:

  • Stream video to another person or service
  • Act as a streaming server
  • Provide chat, conferencing, or live broadcasting tools

This is a receiver, not a sender.

Parameter

URL

Specifies the network stream address to open.

The URL defines:

  • The protocol
  • The server or device
  • The stream path

Examples of supported protocols (depending on build and FFmpeg support):

  • http:// / https:// – progressive or streaming media
  • rtsp:// – IP cameras and live feeds
  • rtmp:// – live streaming servers
  • udp:// / tcp:// – raw network streams
  • srt:// – secure, low-latency streaming

Not all URLs or protocols will work; support depends on MLT, FFmpeg, and the stream itself.

Typical use cases

  • Capturing a live IP camera feed
  • Recording a network TV or radio stream
  • Ingesting a live stream for later editing
  • Monitoring or archiving network-based video
  • Testing streaming workflows

Behavior in Shotcut

  • The stream opens as a live source
  • Duration may be unknown or infinite
  • Seeking may be limited or unavailable
  • Stability depends on network conditions
  • Reception continues until stopped

Usage notes and tips

  • Ensure the URL is reachable and accessible.
  • Authentication (username/password) may be required for some streams.
  • Network latency and packet loss can affect playback quality.
  • Not all online video websites provide direct stream URLs.
  • DRM-protected streams cannot be opened.

Limitations

  • Playback depends on network reliability
  • No authentication mechanisms other that what you can put in the URL
  • No built-in stream discovery
  • No broadcasting or sending capability
  • Limited control over stream parameters
  • Some formats or protocols may not be supported
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