The possibility to apply 3D LUT is really great, but 3D LUT files are often too strong. If it’s possible to add an intensity (or strength / opacity) cursor for LUT, the 3D lut function would be amazing and more usable.
Thanks a lot for your work !
The possibility to apply 3D LUT is really great, but 3D LUT files are often too strong. If it’s possible to add an intensity (or strength / opacity) cursor for LUT, the 3D lut function would be amazing and more usable.
Thanks a lot for your work !
This will not possible because the change really belongs in the LUT itself, and also the core filter logic comes from a FFmpeg library. You can put a clip with LUT on a track above another clip with the same clip and then use opacity to blend the filtered clip with the original.
A LUT merely lists the output RGB triplet for a given input triplet.
You would need a new LUT for less saturation change and some method of storing an alpha for opacity.