Attenuates high frequencies above a selected cutoff, allowing lower frequencies to pass through.
This filter is commonly used to soften harsh sounds, remove high-frequency noise, or deliberately reduce clarity for stylistic effects.
Low Pass is a frequency-domain filter evaluated continuously over time.
Parameters
Cutoff frequency (5 - 21 600 Hz)
Defines the frequency above which audio is progressively attenuated.
-
High values (≈8 000 - 20 000 Hz)
Very subtle effect; only extreme highs are reduced. -
Mid values (≈3 000 - 8 000 Hz)
Noticeable softening of clarity and brightness. -
Low values (≈500 - 3 000 Hz)
Strong filtering; audio becomes muffled or “covered”. -
Very low values (<500 Hz)
Extreme effect; only bass and low mids remain.
Note:
Lowering the cutoff removes more treble.
Rolloff rate (1 - 10)
Controls how steeply frequencies above the cutoff are reduced.
-
Low values (1 - 3)
Gentle slope; natural-sounding attenuation. -
Mid values (4 - 7)
Clear cutoff with controlled transition. -
High values (8 - 10)
Aggressive filtering; high frequencies are sharply suppressed.
Behavior note:
- High rolloff combined with low cutoff can sound unnatural or “boxed”.
Dry → Wet (0.0 - 100.0%)
Controls the mix between the original signal and the filtered signal.
-
0.0%
Original audio only. -
50.0%
Partial filtering with retained clarity. -
100.0%
Fully filtered audio.
This allows subtle softening without fully removing high frequencies.
Channel selection (toggle buttons)
Determines which audio channels the filter is applied to.
Buttons are toggle switches.
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Available buttons depend on the project’s audio channel configuration: Settings > Audio Channels
- L — Front Left
- R — Front Right
- C — Center
- LF — Low-Frequency Effects (LFE)
- Ls — Surround Left
- Rs — Surround Right
Note:
Independent filtering per channel requires adding separate instances of the filter.
Relation to the Low & High Pass filters
Low Pass and High Pass are complementary filters:
- High Pass removes low frequencies and preserves highs.
- Low Pass removes high frequencies and preserves lows.
Used together, they can:
- Isolate a specific frequency band
- Create band-limited or “telephone” effects
- Clean both rumble and hiss from dialogue
Auditory characteristics
- Reduced brightness and detail
- Softer, darker sound
- Suppressed hiss or sharp transients
- Extreme settings can remove intelligibility
Recommended use cases
- Removing hiss or high-frequency noise
- Softening harsh dialogue or effects
- Creating distance or obstruction effects
- Stylized audio (radio, underwater, behind walls)
- Preparing audio before further processing
Example settings
-
Subtle softening
- Cutoff: 10 - 14 kHz
- Rolloff: 2 - 4
- Dry → Wet: 100%
-
Dialogue muffling / obstruction effect
- Cutoff: 2 - 4 kHz
- Rolloff: 4 - 6
- Dry → Wet: 100%
-
Band-limited effect (with High Pass)
- Low Pass cutoff: 3 - 4 kHz
- High Pass cutoff: 300 - 500 Hz
Usage notes and tips
- Start with high cutoff values and lower gradually.
- Avoid extreme rolloff unless a strong effect is desired.
- Combine with Dry → Wet for subtle results.
- Always evaluate during playback.
Limitations
- Cannot target specific high frequencies selectively
- No resonance or Q control
- Extreme settings reduce clarity significantly
