Thanks for getting back to me,
I stick to video mode HD 1080p 30 fps as I render for YouTube and my lowest resolution camera is 1080p.
Some of my projects use variable rate .mp4 footage which is nominally 30fps.
Footage used (accross the board on all devices is):
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2560x1440, variable (30.05) fps, h264, mp4 container, 48khz aac audio
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2224x1080, variable (30.05) fps, h264, mp4 container, 48khz aac audio
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1920x1080, variable (30.05) fps, h264, mp4 container, 48khz aac audio
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1920x1080, 30fps h264, AVI container, pcm_s16le audio
Newer projects use only the latter two. Issues arise regardless of the source footage type.
I proxied (540p) a small project while we were discussing. Even with preview scaling, no change.
I took OBS captures of the issue yesterday. I’ll get them up somewhere if that helps?
Edit: there seems to be some kind of offset / buffer issue, when skipping forward, normal service resumes after about 9 frames forward of the playhead. When skipping backward, no such luck.