I want to create a mask around a person’s face. Using Glaxnimate and the Bezier tool, I drew around the person’s face at frame 0, and similarly at frame 15, frame 40, and so on. However, after going through the keyframes to the last frame, when I return to the first keyframe, the shapes I drew with Bezier become shifted and no longer cover the person’s face. Even in the Glaxnimate environment, I save the drawn shapes, and in the filter section, I hit reload, but still everything gets messed up. It should be noted that I applied the keyframes to the shape. What’s the reason for this?