I have a problem with OpenGL and it isn t normal

Hello

I have this problem :

Movit system requirements: Needs extension ‘GL_ARB_framebuffer_object’ or at least OpenGL version 1,5 (has version 0,0)
Movit system requirements: Needs extension ‘GL_ARB_texture_float’ or at least OpenGL version 3,0 (has version 0,0)
Movit system requirements: Needs extension ‘GL_ARB_texture_non_power_of_two’ or at least OpenGL version 2,0 (has version 0,0)
Movit system requirements: Needs extension ‘GL_ARB_fragment_shader’ or at least OpenGL version 2,0 (has version 0,0)
Movit system requirements: Needs extension ‘GL_ARB_shading_language_100’ or at least OpenGL version 2,0 (has version 0,0)
Movit system requirements: Needs extension ‘GL_ARB_pixel_buffer_object’ or at least OpenGL version 2,1 (has version 0,0)
Movit system requirements: Needs extension ‘GL_ARB_texture_rg’ or at least OpenGL version 3,0 (has version 0,0)
Movit initialization failed.
[consumer qglsl] OpenGL Shading Language rendering is not supported on this machine.

But my pc is up to date and xml :
error.zip (6.0 KB)

How fix it :s ???

Can you go to http://www.geforce.com/drivers and download and install the driver for your graphics card? Then restart and try running Shotcut again.

Does this help?

Side note: looks like a similar issue in HELP: "Fail to Create OpenGL Context for QsurfaceFormat..."

i try this but i have already the same problem :s …

If you enabled GPU Processing in Settings menu, disable it. Otherwise, in Settings > Display Mode, try the DirectX option.