How to use clips with gpu-effects in new mlt without gpu-effects

In 2022 i used gpu-effects in some mlt-projects.
If i try to use some clips of this in newer projects without gpu-effects, shotcut always shows problems:
Do not use, use, do not use…

How can i copy only the clips from the old projects?
It also does not help, when i deactivate all filters before copying the clips.

It would help, if i could get only the timecodes of the old cutted clips.

EDL-Export seems to give the timecodes:

 === playlist0 === 

001  MOV_2018 AA/V  C        00:02:52:00 00:03:06:01 00:00:00:00 00:00:14:01
* FROM CLIP NAME: MOV_20181103_142910_980.mp4
002  MOV_2018 AA/V  C        00:02:51:00 00:03:12:01 00:00:14:01 00:00:35:02
* FROM CLIP NAME: MOV_20181103_142910_980.mp4
003  MOV_2018 AA/V  C        00:03:49:00 00:04:03:01 00:00:35:02 00:00:49:03
* FROM CLIP NAME: MOV_20181103_142910_980.mp4

 === playlist1 === 

But how to use these timecodes in a new shotcut-project? There is no edl-import in shotcut.

EDL export is only to go from Shotcut to another tool and does not support filters. One could use that list to manually reconstruct.

Remove the filters. Those are the main things that are incompatible between modes.

I had tried that.
First i only deactivated all filters. Then copied the old clips to the new project. Error!
Than i deleted all filters. Then copied the old clips to the new project. Again Error!

Error means: Shotcut directly closes!

It was just a guess; I did not try it. Probably in the next version I will provide a project conversion feature, but it is going to remove some of the filters when doing so. Some of them cannot be sensibly converted (different parameters and behavior that does not convert well).

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Would be great.
This would allow many users to rescue files that were accidentally created using the wrong method.
Even if some filters do not work, at least the crop marks would be preserved.:fu:

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