I’m on Shotcut commit 0e7716a0 and mlt commit f9b9fc4c, both of which are built as Debug.
I am having a strange issue where if I open a png file and add it to the timeline, the transparent part of it is filled black. In my application logs, I keep seeing this error: “[Error ] OpenGLVideoWidget::renderVideo GL error 502 at /home/gnu/Projects/shotcut/src/widgets/openglvideowidget.cpp : 249” and I’m not sure if this is related.
I have already tried setting the display method to Mesa but this did not make any difference.
I have confirmed using ldd that shotcut is indeed linked to the correct mlt.
[Info ] <OpenGLVideoWidget::initialize> OpenGL vendor "NVIDIA Corporation"
[Info ] <OpenGLVideoWidget::initialize> OpenGL renderer "NVIDIA GeForce GTX 1050 Ti/PCIe/SSE2"
[Info ] <OpenGLVideoWidget::initialize> OpenGL threaded? false
[Info ] <OpenGLVideoWidget::initialize> OpenGL ES? true
[Info ] <OpenGLVideoWidget::initialize> OpenGL maximum texture size = 32768
[Info ] <OpenGLVideoWidget::initialize> OpenGL maximum viewport size = 32768 x 32768
The version that my distribution provides (Shotcut 25.03.29) does not have this problem, but my compiled one (Shotcut 25.04.13) does. About two weeks ago, I was just linking against the mlt that came with the system, but a recent commit broke that so I had to compile mlt as well, which is where this problem started.
Any advice is appreciated.