For a school project, a relative of mine asked if I could help her to come up with a way to simulate a magnifying glass hovering on top of map and other documents. Here’s our first attempt.
It still needs some improvements, but I’m please with the result so far.
I created the loupe in Photoshop, based on a photo found on the web.
To be honest, it’s not really my first attempt at this since I already tried something similar a couple of years ago. But I couldn’t find the original project, so we started again from scratch.
That looks great. Is the process tedious? Is it using a mask of a resized layer? If so how much effort is needed to reposition the zoomed in layer inside the magnifying glass?
This remids me of the “Sniperscope” filter I did some years ago that uses Webvfx (no longer available in later versions of Shotcut). Here is a short clip I made with it:
I’m afraid I can’t think of a way to do that. The code I modified to do it is pretty simple GLSL (see below) used in WebGL and by inference OpenGL, but I don’t know how I could get this into a filter without using Webvfx. It must be possible, so maybe I’ll dig a bit deeper into Shotcut filters when I have the time,