I don’t know what the effect I am asking about is called, which makes it hard to google. But I have seen it in videos and I’d like to find out more, so I will try to describe it and maybe that will ring a bell for somone.
It begins with a 2d image, sometimes a photo, sometimes artwork. Then somehow the foreground is separated from the background and the resulting planes are manipulated to give a feeling of depth (perspective and movement). It’s plainly more complex than selecting a bg in Photoshop because the result is animated, at least to a degree. They use this on some of the YT vids from Townsend & Company but I’ve seen it other places too. If I can find an example I’ll post it, but like I said, if you don’t know what it’s called it’s hard to search for it so you just have to wait until you spot one.
It’s called a parallax effect. You just need to have two seperate layers, one with the foreground only and other with the background only, at start the are going to be together in the same place to be joint, and later animated to move further, now there are different variations to this effect like highlighting different parts of a engine with this effect by pushing each part to back or front as an example, or let’s say seperating a mountain from the sky at the most basic.
You can achieve all that with corner pin in shotcut to create false 3D images. But I prefer honestly something like after effects (and anything you can find like that) for this, it’s just easier that way. Ofcourse everything could be done in shotcut, but will take a lot more effort.
I can explain very well as I have used it in my intro too… But I will do that later or maybe just use AI to write it quicker.
It sounds like you’re describing a technique known as 2.5D animation or parallax effect. This technique involves separating different elements of a 2D image into layers and then animating these layers to create a sense of depth and movement.
Here’s a more detailed breakdown of how it’s typically done:
Layer Separation: The original 2D image is divided into several layers, such as the foreground, midground, and background. Each layer is isolated and cleaned up to ensure they can move independently of one another.
Depth and Perspective: Each layer is placed at a different depth in a 3D space. By moving the camera through this space or animating the layers independently, you create a parallax effect where closer objects move faster than those further away, mimicking real-world perspective.
Animation: The layers are animated, either manually or through software, to simulate movement. This could be as simple as a slight shift to create depth or more complex animations like simulated camera pans, zooms, or even more dynamic movements.
Programs like After Effects are commonly used for this type of work. There’s also software specifically designed for creating 2.5D animations, such as Moho (Anime Studio) or even Photoshop combined with a 3D tool.
If you’re interested in implementing this in your own work, many tutorials online can guide you through the process step-by-step. You might look for terms like “2.5D parallax animation tutorial” or “parallax photo animation tutorial.”
Thanks so much; at least I have something I can search for now. I don’t have After Effects, and since I’m using Windows 7 for my graphics computer I probably couldn’t get it anyway, even if I were willing to stomach more Adobe stuff, which I’m not. I will see what I can find now.
My thought exactly. The bigger problem is separating the layers without having content-aware fill, which my old Photoshop doesn’t have, but I’m used to that.
Well, not if you don’t have the right machine. My linux computer has the latest Krita, but in order to use the content-aware plugin I have to have a better graphics card. My windows 7 computer has the card, but it runs Windows 7 so it can’t do newer software. I’m stuck. Because Reaper is far more important to me than doing videos, the W7 machine isn’t changing.
Bet…
I can do that on my cheap 200$ Android phone laying on my bed. You don’t need software nowadays, just use any existing AI for all the stuff. Like adobe for removing background (get into gimp and use the images alpha to also extract the background, this step does require a pc), any inpainting tool to complete the background, and continue to edit…
I mean, when you aren’t audio editing, just boot into linux through a usb (3.0 preferred) or maybe just a small external ssd. And use krita on your main desktop while live booting. Obviously you will not be doing both audio and video editing together until you have some ambidextrous tasking capabilities.