Wave Video Filter

Applies a periodic wave deformation to the image, displacing pixels along a sine-like pattern that evolves over time.
Although the distortion is spatial, the filter is temporal in behavior because the wave motion is animated internally by the Speed parameter.

Wave is a spatial distortion effect evaluated per frame. Motion in the effect is generated internally by the Speed parameter, not by clip movement.

Parameter description

Amplitude (1 - 500)

Controls the spatial scale of the wave pattern, affecting how wide each wave is rather than how strong the distortion feels.

Low values (≈1 - 50)
Many tight, short waves appear across the image.
Distortion is fine-grained, with short distances between wave peaks.

Mid values (≈50 - 200)
Waves become wider and more readable.
The image bends in smoother, more continuous curves.

High values (≈200 - 500)
Very large, slow waves dominate the frame.
The image may appear to be bent by a single broad wave.

Important clarification:

Higher values do not simply increase distortion strength; they increase the distance between wave peaks, changing the scale of the deformation.

Speed (0 - 1000)

Controls how fast the wave pattern moves over time.

  • 0
    Static wave pattern. The image is distorted but does not animate.

  • Low values
    Slow, gentle wave motion.

  • High values
    Fast-moving waves, producing strong motion and visual instability.

Important clarification:

  • Speed affects only the temporal movement of the wave, not its size.
  • Very high values can appear chaotic or flickery.

Note:
This effect should be evaluated during playback; a single frame does not represent its behavior.

Deform horizontally (checkbox)

Enables horizontal wave displacement.

  • Pixels are shifted left and right along horizontal wave patterns.
  • Vertical lines are most affected.

Deform vertically (checkbox)

Enables vertical wave displacement.

  • Pixels are shifted up and down along vertical wave patterns.
  • Horizontal lines are most affected.

Keyframes

None of the parameters are keyframeable.

Animation is driven entirely by the Speed parameter.

Parameter interaction

  • Amplitude defines how strong the distortion is.
  • Speed defines how fast the distortion evolves over time.
  • Horizontal and vertical deformation can be used independently or together.
  • Enabling both directions produces a compound, grid-like ripple.

Visual characteristics

  • Continuous wave-like distortion
  • Bending of straight lines
  • Animated rippling when Speed > 0
  • Can resemble heat haze, water ripples, or signal distortion
  • Effect applies uniformly across the frame

Recommended use cases

  • Stylized distortion effects
  • Simulating heat shimmer or fluid motion
  • Abstract or experimental visuals
  • Dream, hallucination, or instability effects
  • Animated background textures

Usage notes and tips

  • Start with low Amplitude values; distortion increases rapidly.
  • Set Speed to 0 to create a static warped image.
  • Combining both deformation directions produces more complex motion.
  • Evaluate during playback to judge motion accurately.

Limitations

  • No control over wave frequency or phase
  • Not keyframeable
  • Can be visually overwhelming at high values
  • Not suitable for subtle correction tasks