Hi all… I need a hand understanding how to do something that I expected would be dead simple. Once upon a time at the dawn of the digital NLE video age (mid 90s to early 2000s) I was a professional editor for my living. I’ve been out of that world for decades now (got completely burnt out on it) but now find myself needing to produce some marketing videos for my job.
I need to do simple outline callouts to highlight portions of a software product during the narration. I’m used to this being as simple as choosing the shape I want to use and sizing it how I want it. Even without that, I’m used to “vector” type alpha/masks that don’t stretch or elongate when you scale them.
In Shotcut, I can create a simple outline mask easily enough with 2 simple mask shapes. But then I can’t just duplicate that clip and reposition/scale it every time I want to use it, because the thickness of the mask edges changes completely and it looks really bad.
I found the simple masks project kindly posted by @sauron thinking maybe it would hold the answer, but unfortunately is suffers from the same problem… here’s an image of that mask when I scale it. As you can see it doesn’t maintain its shape at all.
Is there a way to get a simple outline shape that is scalable so that it can be repurposed again and again without having to figure out the precise needed custom pixel offsets for the simple shape filter every single time?
Of course I discover this when I’m in a time crunch, prior to this I’ve just done straight editing and basic titles/transitions with Shotcut and it’s worked great. But this one is killing me. Thanks in advance everyone!
