Notch Audio Filter

Removes a very narrow range of frequencies centered around a selected frequency while leaving the rest of the spectrum largely unchanged.
This filter is designed to eliminate specific, unwanted tones such as hum, buzz, or ringing.

Notch is a frequency-domain filter evaluated continuously over time.

Parameters

Center frequency (5 - 21 600 Hz)

Sets the exact frequency that will be removed.

  • Low values (≈50 - 120 Hz)
    Useful for removing electrical hum or low-frequency rumble.

  • Mid values (≈300 - 3 000 Hz)
    Target problematic resonances in voices or instruments.

  • High values (>3 000 Hz)
    Remove high-pitched whines or ringing.

Note:

This is the frequency you want to suppress.

Bandwidth (5 - 21 600 Hz)

Controls how wide the removed frequency range is around the center frequency.

  • Low values
    Very narrow notch; removes a specific tone.

  • High values
    Wider removal; affects more surrounding frequencies.

Important note:
Although expressed in Hz, this controls width, not position.

Rolloff rate (1 - 10)

Controls how steeply frequencies transition into and out of the notch.

  • Low values (1 - 3)
    Gentle slopes; smoother, less obvious filtering.

  • High values (8 - 10)
    Steep slopes; precise removal with minimal side effects.

Higher rolloff values make the notch more focused.

Dry → Wet (0.0 - 100.0%)

Controls the mix between the original signal and the notched signal.

  • 0.0%
    Original audio only.

  • 50.0%
    Partial removal of the target frequency.

  • 100.0%
    Full notch effect.

Allows subtle correction when full removal sounds unnatural.

Keyframes

All four sliders are keyframeable.

Keyframes allow the notch filter to change over time, enabling:

  • Sweeping the notch frequency to track a moving hum or whistle
  • Gradually reducing or restoring a problematic tone
  • Applying the notch only during specific sections of a clip
  • Creating automated resonance suppression

Behavior note:
Because the filter operates in the frequency domain, keyframed changes are best evaluated during playback rather than on a single frame.

Channel selection

Determines which audio channels the filter is applied to. Buttons are toggle switches.

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Available buttons depend on the project’s audio channel configuration: Settings > Audio Channels

  • L — Front Left
  • R — Front Right
  • C — Center
  • LF — Low-Frequency Effects (LFE)
  • Ls — Surround Left
  • Rs — Surround Right

Note:

Independent filtering per channel requires adding separate instances of the filter.

Auditory characteristics

  • Removes a specific tone or resonance
  • Minimal impact on overall sound when set narrowly
  • Wide settings can make audio sound hollow
  • Overuse may reduce naturalness

Recommended use cases

  • Removing electrical hum (50/60 Hz)
  • Eliminating microphone feedback
  • Reducing ringing or resonant tones
  • Cleaning up dialogue recordings
  • Fixing tonal artifacts without affecting the full mix

Example settings

  • 50 Hz hum removal

    • Center frequency: 50 Hz
    • Bandwidth: narrow
    • Rolloff rate: high
    • Dry → Wet: 100%
  • Voice resonance reduction

    • Center frequency: 500 - 1 000 Hz
    • Bandwidth: narrow to medium
    • Rolloff rate: medium
    • Dry → Wet: 50 - 100%
  • High-pitched whine

    • Center frequency: 4 - 8 kHz
    • Bandwidth: narrow
    • Rolloff rate: high

Usage notes and tips

  • Sweep the Center frequency while listening to locate the problem tone.
  • Use the narrowest Bandwidth that solves the issue.
  • Prefer high Rolloff rate for surgical removal.
  • Use Dry → Wet to soften the effect if needed.

Limitations

  • Not suitable for broad tonal shaping
  • Cannot remove multiple tones at once
  • Extreme settings can cause audible artifacts