Rotate and Scale is discontinued, but the new Size, Position & Rotate uses the same functions in the engine. But this bug is not be accepted since it is about a filter that is no longer supported. The new filter’s interpolation does follow the interpolation setting in Export.
Step 2 is confusing because it already a 1:1 aspect ratio when you open the image. Are you simply changing the size to 690x690 as I have shown below?
If you want it to be sharper then you can change export to not output with subsampled chroma, but it will not be perfect. This filter does not offer pixel grid fitting.
Firstly, thanks for the help!
Secondly, you would think that a 690 x 690 image basically translated would look the same as it was when imported into the project.
Thirdly, even when exporting and viewing with Nearest Neighbor (described in the docs as “no interpolation”), I’m still getting some interpolation. Why?
subsampled chroma in the export; VPx only offers YUV 4:2:0. Sub-sampled chroma forces the viewer/player to upscale the chroma planes, and that is typically interpolated.
See related Color on edges of text/masks/etc
Here it is with Size mode = Fill, Export > Quicktime Animation > Interpolation = Nearest Neighbor: