Austin
January 21, 2022, 5:15pm
4
I thought there had been some code changes in this area, particularly in regard to a project being closed. When I went searching the forum, I found an old post of mine saying basically the same thing you are. A leak is certainly possible.
Possible regression… When I work on a 4K project for a bit, it takes 9 GB of RAM for the frame cache. (This system has 16 GB.) If I start an export, Shotcut retains all 9 GB rather than releasing cache, and now my export is throwing a “system running low on memory” error that it didn’t used to throw. melt.exe only has 5 GB to work with now.
Fair enough, thanks for checking. If I close Shotcut, restart it, open the project, and immediately export, then Shotcut takes up only 1.5 GB of RAM. The rest is available to melt.exe. So I assumed the difference from 1.5 GB to 9 GB would be frame cache from editing. If it makes a difference, there are a lot of speed change effects in this project.
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