This is not a bug but rather a codec limitation. The Export > Advanced UI does not have many rules about what combinations of options work together as that would be exceedingly complex and buggy. Rather, it assumes you are advanced and can figure out what combinations do work. As far as I know, Opus does not have a quality-based mode. See opusenc(1)
and ffmpeg -h encoder=libopus
libopus AVOptions:
-application <int> E...A...... Intended application type (from 2048 to 2051) (default audio)
voip 2048 E...A...... Favor improved speech intelligibility
audio 2049 E...A...... Favor faithfulness to the input
lowdelay 2051 E...A...... Restrict to only the lowest delay modes
-frame_duration <float> E...A...... Duration of a frame in milliseconds (from 2.5 to 120) (default 20)
-packet_loss <int> E...A...... Expected packet loss percentage (from 0 to 100) (default 0)
-fec <boolean> E...A...... Enable inband FEC. Expected packet loss must be non-zero (default false)
-vbr <int> E...A...... Variable bit rate mode (from 0 to 2) (default on)
off 0 E...A...... Use constant bit rate
on 1 E...A...... Use variable bit rate
constrained 2 E...A...... Use constrained VBR
-mapping_family <int> E...A...... Channel Mapping Family (from -1 to 255) (default -1)
-apply_phase_inv <boolean> E...A...... Apply intensity stereo phase inversion (default true)
Thanks for checking this out. This makes some sense. I think I’ve been using “advanced ui” so long I forgot I was using it (and that the settings are generic, do not necessarily translate properly). What also threw me off was that I mostly use opusenc (vbr) and qaac (quality, vbr), which produce much more variable bitrate, compared to ffmpeg.
Anyway, I hope a few more users will find your answers useful, should they wonder about these things. I will stick to aac or libopus at a high “average bitrate”, or flac. Not a big deal, since I use Shotcut as a sort of lossless intermediate (to take advantage of the ui and timeline features), before final encoding (with something like StaxRip).