What is your Shotcut version (see Help > About Shotcut)? Is it 32-bit?
Can you repeat the problem? If so, what are the steps?
(Please be specific and use the names as seen in Shotcut, preferably English. Include a screenshot or screen recording if you can. Also, you can attach logs from either View > Application Log or right-click a job and choose View Log.)
I’m getting a weird and pretty major bug with shotcut where it is deleting a huge chunk off of the back half of my audio and I can’t get it back. Sometimes what also happens is if I have edited audio, adding a file to the project will delete a chunk of audio and alter my edits. What usually seems to trigger this is adding an additional file to the playlist or to the project itself.
I see that the sound clip you bring in the timeline is a .MLT file. So in fact it’s a saved Shotcut project. Not an actual audio file with, for example, a .mp3 or .wav extension.
The question is: Does that “TheFighter.mlt” project have the same frame rate as you main project?
For example if TheFighter.mlt project has a frame rate of 30 fps and you’re importing it in a 60fps projets, chances are you’ll experience problems.
Try this: Re-open the TheFighter.mlt project, and EXPORT it as a MP3 or a WAV file and use that file in your main project instead of the MLT one.
That seemed to do the trick! much appreciated. Very odd that I never changed any setting on that file and its worked about a dozen times, only just having this issue now. But I’ll just change up my approach and hopefully it should all be fine going forward
It is a well known recommendation to make video modes match when using sub-projects. But with that said, this problem (video shown above) should not be occurring, and at first I did not reproduce it because I was using File > Open MLT XML as Clip. This is why steps starting with no existing project are most helpful. The key step is to either drag a MLT XML file into Playlist or Timeline instead of using that menu item.
That bug is fixed for the next version.