External Monitor and Preview Window (HDR)

shotcut
July 20

Shotcut supports external video monitoring to an additional system display. This feature enables real-time preview of your project on a secondary monitor, allowing for accurate color grading and timing. The Preview Window (HDR) supports High Dynamic Range (HDR) previewing when configured correctly, but it is not limited to HDR.

This feature is located in the Player menu under External Monitor. If you have multiple monitors they are listed here alongside the preview window option.

External Monitor

System Monitor

In addition to the preview window, Shotcut supports dedicated full-screen output to a secondary display via the Player > External Monitor menu. Unlike the preview window, this mode does not support High Dynamic Range (HDR) output and always displays full-screen on the selected display automatically. When this mode is active, the primary application window disables its internal video preview. Any active filter on-screen controls (such as those for Size, Position & Rotate) are shown on the external monitor, allowing for precise adjustments while viewing the full-screen composition.

Blackmagic Design Devices

For professional workflows requiring reference-grade output, Shotcut supports dedicated hardware monitoring via Blackmagic Design DeckLink, UltraStudio, and Intensity devices. When a supported device is detected, it appears as an option under Player > External Monitor > DeckLink. Unlike system-display outputs, this mode bypasses the operating system’s desktop compositor to send a clean, low-latency video signal directly to an external broadcast monitor or television via SDI or HDMI. This integration supports HDR output, which can be configured via the HDR10 Metadata dialog accessible when the device is active.


Preview Window (HDR)

To enable the external preview monitor:

  1. Navigate to the menu bar and select Player > External Monitor.
  2. Select Preview Window (HDR) to open the secondary display window.
  3. Drag the window to a monitor that has HDR turned on through both the monitor controls and the operating system settings.
  4. Keyboard Shortcut: Press `Ctrl + `` (backtick) to open or raise the preview window if it is already active.

Note: The keyboard shortcut does not toggle between open and closed states; it either opens or brings the window to the foreground if it is obscured.

Controls

The translucent bar in the middle provides playback controls:

HDR Workflow Requirements

To preview HDR content accurately, the software, hardware, and project settings must be aligned. If these criteria are not met, the preview will default to Standard Dynamic Range (SDR) or may fail to display correctly.

1. Project Configuration

2. Hardware and OS

3. Filter Usage

When working in an HDR project, standard SDR filters may cause clipping or inaccurate color mapping. Use only filters labeled with #gpu or #10bit in the filters menu to ensure compatibility with the HDR pipeline.

Window Interaction and Controls

The Preview Window is a floating interface designed for minimal distraction.

Known Limitations and Troubleshooting