360: Equirectangular to Stereographic Video Filter

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April 11, 2025

Projects a 360° equirectangular image into a stereographic projection, producing a non-linear, globe-like or “tiny planet” style view.
The filter remaps spherical coordinates to a plane, transforming the full 360° environment into a visually compressed and highly distorted perspective.

This is a projection filter, not a blur or distortion effect. It changes how the spherical image is mapped to the frame.

360° context

In 360° video, the image represents a full sphere mapped onto a rectangle (equirectangular projection).
This filter converts that spherical representation into a stereographic projection, where angles are preserved but distances and areas are increasingly distorted away from the center.

Parameters

Interpolation

Controls how pixels are resampled during projection.

Yaw (−360.000 to 360.000°)

Rotates the view horizontally around the vertical axis.

Pitch (−180.000 to 180.000°)

Rotates the view vertically.

Roll (−180.000 to 180.000°)

Rotates the view around the viewing axis.

FOV (0.000 to 180.000°)

Controls the field of view of the stereographic projection.

Important behavior

Amount (0 - 100%)

Controls how strongly the stereographic projection is applied.

Note

Amount blends between the original projection and the stereographic one.

Copy Parameters

Copies the current parameter values to the clipboard so they can be pasted into another instance of the same filter.

This is useful for:

Keyframes

All parameters can be keyframed.

This enables:

Visual characteristics

Recommended use cases

Limitations